Would You Rather: Outfit Tower ✨
A Roblox experience owned by 0COMPETITION.
SimulatorENtower climbrandomized outfitssocial comparison
Description (written by the developer; not a statement by this register)
Climb the tower by choosing between two doors every stage Each choice changes your outfit… sometimes it helps, sometimes it ruins everything 🫢 Get different hairstyles, clothes, face accessories, neck accessories, and more to build your style 👗✨ Or get trolled with the worst combo possible 👕 Every run feels different with MILLIONS of outfit combinations to discover 🎲 Make it to the top and see how your final outfit turns out Then compare your look with your friends and see who got the best style 😆 Like the game 👍 and join the Group for extra perks
Last updated by the developer 10 Aug 2026, 03:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:16 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 06:53 | 84 | -1 |
| 15 Aug 2026, 06:52 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.