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Gauntlet [BETA]

Gauntlet [BETA]

A Roblox experience owned by Gourmet Games!.

AdventureENfantasybattle royaleteam survival

Description (written by the developer; not a statement by this register)

Enter GAUNTLET, a fantasy battle royale where every weapon offers a unique way to fight. Master powerful abilities, collect valuable loot, battle alongside your team, and survive the closing arena to become the last team standing. ⚔️ Choose and master your weapon 💥 Combine abilities, artifacts, and items 🏆 Earn rewards, upgrade your arsenal, and unlock rare skins Will you survive the Gauntlet? Join the Discord for codes!

Last updated by the developer 14 Sept 2026, 16:10 UTC.

4
playing (measured 14 Sept 2026, 17:45 UTC)
44,510
lifetime visits
70%
liked (19 👍 / 8 👎)
163
favourites (3.7 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 17:454first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

XP Pass
499 R$
Gold Pass
499 R$
VIP Pass
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome29,044 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

68706914 September 2026 — 68 % liked25 September 2026 — 69 % liked5 October 2026 — 70 % liked14 September 20265 October 2026
3 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 00:4970+1
25 Sept 2026, 00:4969+1
14 Sept 2026, 18:1568first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.