[⭐ UPD! ⭐] Epoch Incremental!
A Roblox experience owned by |.C.E.R.|.
SimulatorENincrementalcivilizationtech tree
Description (written by the developer; not a statement by this register)
⚙️ EPOCH — Progress Through the Ages ⚙️ ⭐ NEW UPDATE - New world has been added with new mechanics! ⭐ Start with a spark. End with the stars. Tap, unlock a massive tech tree, and watch your civilization rise from stone huts to glowing megacities — every upgrade builds your world. 🗿 Climb more than 10+ AGES 🌆 Watch your city grow with every upgrade 🏛️ Raise 22 WONDERS across 3 WORLDS ✨ Ascend & Transcend — prestige beyond prestige 🔬 200+ upgrades, quests, abilities & expeditions 🏆 Global leaderboard + offline earnings 👍 Like & ⭐ Favorite for a boost — join our group for ×1.25 income!
Last updated by the developer 20 Jul 2026, 19:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 02:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.