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[SKILL TREE] Card RNG: Expansion

[SKILL TREE] Card RNG: Expansion

A Roblox experience owned by Quibuck.

SimulatorENcard collectionroguelike progressionboss battles

[SKILL TREE] Card RNG: Expansion is a simulator experience created on 2026-07-16. It has recorded 1,432,325 lifetime visits and 1,638 favorites. Currently, 181 users are playing. The experience holds a 91% like percentage. The description highlights features including card rolling, daily and weekly trials, and arena battles.

Description (written by the developer; not a statement by this register)

🎴 Card RNG: Expansion USE CODE TRIALS, ALLAGE, 100PLAYERS 🔥 NEW UPDATE — TRIALS, SKILL TREE & VIRUS! ⚔️ DAILY & WEEKLY TRIALS 🌅 Daily Trial — 45 floors, resets every day! 📅 Weekly Trial — 80 harder floors, resets every week! 👹 Unique enemy encounters & special boss fights 🎁 Earn rewards as you progress through the Trials ✨ Roll for powerful cards, collect rare borders, battle bosses, and climb the leaderboards! Build a strong Deck of Cards and Aura Cards to defeat your enemies! Step into the Arena and fight other players! 🌟 FEATURES 🎲 Roll hundreds of unique cards ⚔️ Defeat challenging bosses for exclusive rewards 🃏 Build powerful decks and unlock Auras ✨ Collect Platinum, Crystal & Galaxy Borders 🧪 Craft and use potions to boost your luck 🏰 Upgrade Structures and grow stronger 🏆 Compete on global leaderboards ⭐ Join our group for exclusive perks and future rewards! 👍 Leave a like to support future updates! Credit due to Big_Thonk

Last updated by the developer 25 Oct 2026, 22:43 UTC.

186
playing (measured 26 Oct 2026, 09:50 UTC)
1,445,647
lifetime visits
91%
liked (2,127 👍 / 204 👎)
1,638
favourites (1.1 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1624963291865 October 202626 October 2026
500 measurements spanning 21 days, net -86. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 112–546 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 09:50186-13
26 Oct 2026, 08:50199-3
26 Oct 2026, 07:50202+2
26 Oct 2026, 06:50200+6
26 Oct 2026, 05:50194-14
26 Oct 2026, 04:50208-5
26 Oct 2026, 03:50213no change
26 Oct 2026, 02:50213+12
26 Oct 2026, 01:50201-3
26 Oct 2026, 00:50204-13
25 Oct 2026, 23:50217-12
25 Oct 2026, 22:50229-41
25 Oct 2026, 21:50270-65
25 Oct 2026, 20:50335+104
25 Oct 2026, 19:50231-2
25 Oct 2026, 18:50233-24
25 Oct 2026, 17:50257+42
25 Oct 2026, 16:50215+34
25 Oct 2026, 15:50181+4
25 Oct 2026, 14:50177first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+50% Borders
800 R$
2X Packs
799 R$
All Packs
600 R$
+1 Relic Equip
400 R$
Auto Collect Potions
400 R$
Mutation Gamepass
399 R$
Depth Bans +5
349 R$
2x Card Packs
300 R$
3x Battle Speed
199 R$
VIP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

90929115 August 202626 October 2026
1572 measurements spanning 72 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1572
Measured (UTC)% likedChange
26 Oct 2026, 09:5091no change
26 Oct 2026, 08:5091no change
26 Oct 2026, 07:5091no change
26 Oct 2026, 06:5091no change
26 Oct 2026, 05:5091no change
26 Oct 2026, 04:5091no change
26 Oct 2026, 03:5091no change
26 Oct 2026, 02:5091no change
26 Oct 2026, 01:5091no change
26 Oct 2026, 00:5091no change
25 Oct 2026, 23:5091no change
25 Oct 2026, 22:5091no change
25 Oct 2026, 21:5091no change
25 Oct 2026, 20:5091no change
25 Oct 2026, 19:5091no change
25 Oct 2026, 18:5091no change
25 Oct 2026, 17:5091no change
25 Oct 2026, 16:5091no change
25 Oct 2026, 15:5091no change
25 Oct 2026, 14:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.