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[SKILL TREE] Card RNG: Expansion

[SKILL TREE] Card RNG: Expansion

A Roblox experience owned by Quibuck.

SimulatorENcard collectionroguelike progressionboss battles

[SKILL TREE] Card RNG: Expansion is a simulator experience created on 2026-07-16. It has recorded 500,341 lifetime visits and currently has 463 players online. The game holds 455 favorites and maintains a 92% like percentage. Features include daily and weekly trials, card rolling, and arena battles.

Description (written by the developer; not a statement by this register)

🎴 Card RNG: Expansion USE CODE TRIALS, ALLAGE, 100PLAYERS 🔥 NEW UPDATE — TRIALS, SKILL TREE & VIRUS! ⚔️ DAILY & WEEKLY TRIALS 🌅 Daily Trial — 45 floors, resets every day! 📅 Weekly Trial — 80 harder floors, resets every week! 👹 Unique enemy encounters & special boss fights 🎁 Earn rewards as you progress through the Trials ✨ Roll for powerful cards, collect rare borders, battle bosses, and climb the leaderboards! Build a strong Deck of Cards and Aura Cards to defeat your enemies! Step into the Arena and fight other players! 🌟 FEATURES 🎲 Roll hundreds of unique cards ⚔️ Defeat challenging bosses for exclusive rewards 🃏 Build powerful decks and unlock Auras ✨ Collect Platinum, Crystal & Galaxy Borders 🧪 Craft and use potions to boost your luck 🏰 Upgrade Structures and grow stronger 🏆 Compete on global leaderboards ⭐ Join our group for exclusive perks and future rewards! 👍 Leave a like to support future updates! Credit due to Big_Thonk

Last updated by the developer 31 Aug 2026, 20:50 UTC.

466
playing (measured 4 Sept 2026, 10:50 UTC)
539,789
lifetime visits
92%
liked (1,414 👍 / 126 👎)
455
favourites (0.8 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98609353.546612 August 20264 September 2026
325 measurements spanning 23 days, net +368. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 21–686 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 325
Measured (UTC)PlayersChange
4 Sept 2026, 10:50466-10
4 Sept 2026, 09:50476+17
4 Sept 2026, 08:50459+6
4 Sept 2026, 07:50453-28
4 Sept 2026, 06:50481+13
4 Sept 2026, 05:50468+13
4 Sept 2026, 04:50455+3
4 Sept 2026, 03:50452+18
4 Sept 2026, 02:50434-15
4 Sept 2026, 01:50449+16
4 Sept 2026, 00:50433+10
3 Sept 2026, 23:50423-20
3 Sept 2026, 22:50443-9
3 Sept 2026, 21:50452-3
3 Sept 2026, 20:50455-12
3 Sept 2026, 19:50467+12
3 Sept 2026, 18:50455-13
3 Sept 2026, 17:50468+7
3 Sept 2026, 16:50461+3
3 Sept 2026, 15:50458first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+50% Borders
800 R$
All Packs
600 R$
+1 Relic Equip
400 R$
Auto Collect Potions
400 R$
Depth Bans +5
349 R$
2x Card Packs
300 R$
3x Battle Speed
199 R$
VIP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

90929115 August 20264 September 2026
325 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 325
Measured (UTC)% likedChange
4 Sept 2026, 10:5092no change
4 Sept 2026, 09:5092no change
4 Sept 2026, 08:5092no change
4 Sept 2026, 07:5092no change
4 Sept 2026, 06:5092no change
4 Sept 2026, 05:5092no change
4 Sept 2026, 04:5092no change
4 Sept 2026, 03:5092no change
4 Sept 2026, 02:5092no change
4 Sept 2026, 01:5092no change
4 Sept 2026, 00:5092no change
3 Sept 2026, 23:5092no change
3 Sept 2026, 22:5092no change
3 Sept 2026, 21:5092no change
3 Sept 2026, 20:5092no change
3 Sept 2026, 19:5092no change
3 Sept 2026, 18:5092no change
3 Sept 2026, 17:5092no change
3 Sept 2026, 16:5092no change
3 Sept 2026, 15:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.