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PLAYTHINGS🐰

PLAYTHINGS🐰

A Roblox experience owned by THE DROPPY STUDIO.

HorrorENhorrorsurvivalmystery

Description (written by the developer; not a statement by this register)

🧸 PLAYTHINGS Something is hiding in the house.... and it doesn't want you to leave. Enter a lively home where every Plaything has come to life. Battle your way through eerie feeling rooms, solve your way deeper into the mystery, and survive waves of hostile Playthings determined to stop you. ⚔️ Fight possessed Playthings with unique attacks and abilities. 🏠 Explore a mysterious house filled with secrets and hidden areas. 🔑 Uncover the truth behind the strange Playthings. 🐰 Face the giant stuffed bunny lurking at the end... but is it really the one pulling the strings? The bunny is only the beginning. The true mystery lies much deeper within the house... Can you survive long enough to uncover the secret? ⭐ Like & Favorite to support future updates! 👍 New bosses, toys, maps, and secrets coming soon. WARNING: This game contains flashing lights, loud sounds, and spooky scenes. Playthings are meant to be played with... until they start playing with you.

Last updated by the developer 15 Aug 2026, 21:58 UTC.

2
playing (measured 16 Aug 2026, 04:32 UTC)
4,976
lifetime visits
51%
liked (45 👍 / 43 👎)
404
favourites (81.2 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 04:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Meme Pack
100 R$
2 Times Luck
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To PlayThings · welcome6,859 · 100.0% win
10k VISITS!!! · other478 · 0.00% win
Priceless Art · collection408 · 50.0% win
The Attic · progression383 · 0.00% win
Halloween Event · social361 · 100.0% win
Meet the YELLOW RABBIT · other204 · 0.00% win
Pool Rooms · other27 · 0.00% win
FIRST WIN · other24 · 0.00% win
homer · other16 · 0.00% win
Tung Slayer · progression9 · 0.00% win
Spider Boss Defeated · progression6 · 0.00% win
Alpha Tester · other6 · 0.00% win
The Truth · secret0 · 0.00% win
Scientist Gun Quest · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

51595517 August 2026 — 59 % liked27 August 2026 — 59 % liked6 September 2026 — 58 % liked16 September 2026 — 59 % liked27 September 2026 — 53 % liked7 October 2026 — 51 % liked17 October 2026 — 52 % liked27 October 2026 — 51 % liked17 August 202627 October 2026
8 measurements spanning 70 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 02:3651-1
17 Oct 2026, 02:3652+1
7 Oct 2026, 02:0451-2
27 Sept 2026, 02:0253-6
16 Sept 2026, 23:1559+1
6 Sept 2026, 23:0858-1
27 Aug 2026, 23:0159no change
17 Aug 2026, 22:5259first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.