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Sniper Showdown

Sniper Showdown

A Roblox experience owned by Surge Entertainment.

ShooterENsniperfast-pacedleaderboard

Description (written by the developer; not a statement by this register)

🎯 ONE SHOT. MULTIPLE ELIMINATIONS. Fast-paced sniper battles where every shot matters. Free-For-All with no gadgets or extra mechanics. Don't Miss! Gameplay: 🎯 One-shot gameplay 👥 Bullets can pass through multiple opponents 🔫 Snipers & melee only 🔪 Movement is faster with knife equipped ⚡ Fast-paced action Progression: 💰 Earn cash every elimination 🎁 Unlock cases to collect 60+ unique weapon skins 📚 Complete daily & weekly tasks and milestones 🏆 Climb the leaderboard and dominate every round ✨ Exotic weapons include unique visual effects! Controls: - Scroll Wheel: Switch Weapon - 1: Sniper - 2: Knife - F: Inspect Weapon - TAB: Scoreboard 👍 Leave a like and favorite if you enjoy the game!

Last updated by the developer 26 Jul 2026, 15:51 UTC.

0
playing (measured 10 Aug 2026, 23:34 UTC)
4,853
lifetime visits
82%
liked (9 👍 / 2 👎)
22
favourites (4.5 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Exotic Weapon Pack
499 R$
x2 Cash
149 R$
Legendary Weapon Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

78828017 August 2026 — 78 % liked7 October 2026 — 80 % liked27 October 2026 — 82 % liked17 August 202627 October 2026
3 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 03:1582+2
7 Oct 2026, 02:4580+2
17 Aug 2026, 23:3078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.