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Body Swap: Eventide

Body Swap: Eventide

A Roblox experience owned by Umbrael's Stuff.

Social & hangoutENsocial deductionroleplaybody swap

Description (written by the developer; not a statement by this register)

Soul stealers will be banned without warning SOULS ARE NOT RECOVERABLE, I WILL ONLY GIVE IT BACK TO YOU ONCE. DON'T TRADE IT IF YOU AREN'T SURE WHO IT IS! You recognize the face. But do you recognize the person inside it? Welcome to a twilight island where bodies, souls, and entire lives can change hands. Swap with friends, deceive strangers, hide behind familiar faces, and decide who can be trusted. FEATURES • Body, soul, and life swapping • Body part swapping • Possession • Daily soul-based body resets • Trustworthy, Helpful, Chaotic, and Deceptive profile ratings • Social hangout

Last updated by the developer 9 Sept 2026, 21:20 UTC.

4
playing (measured 12 Sept 2026, 18:15 UTC)
37,605
lifetime visits
54%
liked (104 👍 / 89 👎)
125
favourites (3.3 per 1k visits)
17 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 18:154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Soul Possession
100 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

535453.512 September 2026 — 53 % liked22 September 2026 — 53 % liked2 October 2026 — 54 % liked12 October 2026 — 54 % liked12 September 202612 October 2026
4 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 20:1754no change
2 Oct 2026, 20:0154+1
22 Sept 2026, 19:4853no change
12 Sept 2026, 19:3653first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.