+1 Skinny Per Step
A Roblox experience owned by Wogani Studio.
TycoonENstep countingrebirth mechanicweight loss theme
+1 Skinny Per Step is a tycoon experience created on July 17, 2026. It currently has 4,290 players and 1,134,899 lifetime visits. The game holds 10,929 favorites and maintains an 88% like percentage. Players engage with mechanics involving walking, food purchases, rebirths, and auto-play features to achieve specific in-game goals.
Description (written by the developer; not a statement by this register)
Welcome to +1 Skinny Per Step! 🚶 Walk anywhere and get SKINNIER with every single step! 🔥 Buy FOODS to get even skinnier! 🏃 Unlock treadmills with rebirths to stack steps! 🔁 Rebirth to double your power again and again! 🤖 Flip on Auto Wins to keep farming while you're AFK! 🌌 Your goal: become the skinniest player alive! Can you become the skinniest person in the world? Jump in and play now! 📢 New Updates Every Week!
Last updated by the developer 24 Aug 2026, 03:01 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 08:50 | 13,838 | +1,470 |
| 24 Aug 2026, 07:50 | 12,368 | +1,426 |
| 24 Aug 2026, 06:50 | 10,942 | +1,157 |
| 24 Aug 2026, 05:50 | 9,785 | +977 |
| 24 Aug 2026, 04:50 | 8,808 | +733 |
| 24 Aug 2026, 03:50 | 8,075 | -232 |
| 24 Aug 2026, 02:50 | 8,307 | -720 |
| 24 Aug 2026, 01:50 | 9,027 | -628 |
| 24 Aug 2026, 00:50 | 9,655 | -1,171 |
| 23 Aug 2026, 23:50 | 10,826 | -546 |
| 23 Aug 2026, 22:50 | 11,372 | +105 |
| 23 Aug 2026, 21:50 | 11,267 | -1,448 |
| 23 Aug 2026, 20:50 | 12,715 | -2,390 |
| 23 Aug 2026, 19:50 | 15,105 | -1,189 |
| 23 Aug 2026, 18:50 | 16,294 | +1,801 |
| 23 Aug 2026, 17:50 | 14,493 | +39 |
| 23 Aug 2026, 16:50 | 14,454 | -224 |
| 23 Aug 2026, 15:50 | 14,678 | +209 |
| 23 Aug 2026, 14:50 | 14,469 | -20 |
| 23 Aug 2026, 13:50 | 14,489 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 08:50 | 90 | no change |
| 24 Aug 2026, 07:50 | 90 | no change |
| 24 Aug 2026, 06:50 | 90 | no change |
| 24 Aug 2026, 05:50 | 90 | no change |
| 24 Aug 2026, 04:50 | 90 | no change |
| 24 Aug 2026, 03:50 | 90 | no change |
| 24 Aug 2026, 02:50 | 90 | no change |
| 24 Aug 2026, 01:50 | 90 | no change |
| 24 Aug 2026, 00:50 | 90 | no change |
| 23 Aug 2026, 23:50 | 90 | no change |
| 23 Aug 2026, 22:50 | 90 | no change |
| 23 Aug 2026, 21:50 | 90 | no change |
| 23 Aug 2026, 20:50 | 90 | no change |
| 23 Aug 2026, 19:50 | 90 | no change |
| 23 Aug 2026, 18:50 | 90 | no change |
| 23 Aug 2026, 17:50 | 90 | no change |
| 23 Aug 2026, 16:50 | 90 | +1 |
| 23 Aug 2026, 15:50 | 89 | no change |
| 23 Aug 2026, 14:50 | 89 | no change |
| 23 Aug 2026, 13:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.