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SCP-096 REMASTERED

SCP-096 REMASTERED

A Roblox experience owned by Duskbyte Games.

HorrorENhorrorsurvivalscavenging

Description (written by the developer; not a statement by this register)

Don't look at his face. Another update soon. Inspired by: The Rake Remastered RUN, HIDE, SURVIVE. SCP-096 wanders the forest... Scavenge scrap and spend it at the shop on traps, tasers, medkits, night vision and more. Upgrade your scrap, stamina and health between runs. Can you survive the night? 👥 Join the group for a free scrap chest ✨ https://www.roblox.com/communities/181176845/Duskbyte-Games#!/about 🗺️ Find all 7 locations for badges. 👍 Leave a like and favorite for future updates! Controls: Sprint - LShift Shift Lock - LCtrl Buttons for mobile Tyku - Solo Developer A remaster of my old game, 096.

Last updated by the developer 10 Aug 2026, 21:42 UTC.

0
playing (measured 11 Aug 2026, 08:21 UTC)
11,328
lifetime visits
62%
liked (52 👍 / 32 👎)
238
favourites (21.0 per 1k visits)
17 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Scrap
4,998 R$
VIP Chat Tag
79 R$
Shop Discount
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,593 · 100.0% win
Slain · other3,456 · 86.3% win
Campsite · progression2,900 · 47.1% win
Warehouse · progression1,719 · 23.5% win
Power House · progression1,705 · 7.8% win
Barn · progression1,520 · 0.00% win
Watchtower · progression1,230 · 15.7% win
Safehouse · progression1,203 · 7.8% win
Shed · progression978 · 7.8% win
Restore Power · progression448 · 0.00% win
Survive the Blood Moon · progression308 · 0.00% win
10k Scrap · progression148 · 0.00% win
Stunned · other138 · 0.00% win
100K Scrap! · progression88 · 0.00% win
Click the tree · other37 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

626362.516 August 2026 — 63 % liked26 August 2026 — 62 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 22:1662-1
16 Aug 2026, 22:1563first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.