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[🎣NEW QUEST ] Fish Farm🐟

[🎣NEW QUEST ] Fish Farm🐟

A Roblox experience owned by GiantTank.

TycoonENmergeidlerebirth

Description (written by the developer; not a statement by this register)

🐟 Welcome to Revive a Fish Farm! Let's merge fish, rebirth to grow a massive fish empire! 🎁To boost your farm, please use our code: WELCOME in Settings! 🥚 Buy Fish and let them hatch eggs! 🥚 Collect and sell eggs for Coins 🐡 Merge Fish to unlock exotic Tiers 🔂 Rebirth to grow a more powerful fish farm! 🐟 Build the ultimate fish empire! ❗️ Your farm keeps earning while you're offline! The game is still in beta so bugs are expected! Please 👍the game and ⭐ group to support us <3

Last updated by the developer 10 Aug 2026, 07:56 UTC.

31
playing (measured 10 Aug 2026, 14:32 UTC)
51,253
lifetime visits
90%
liked (121 👍 / 13 👎)
4,418
favourites (86.2 per 1k visits)
17 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3213first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X15 Cash
699 R$
X12 Cash
399 R$
X10 Cash
199 R$
X2 Egg
199 R$
X7 Cash
119 R$
X5 Cash
79 R$
Auto Collect Cash
79 R$
X3 Cash
39 R$
Auto Collect Egg
29 R$
X2 Cash
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Farmer!!! · welcome24,260 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9015 August 2026 — 90 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:3690no change
15 Aug 2026, 19:3590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.