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⛏️ Dig the Hole

⛏️ Dig the Hole

A Roblox experience owned by KAJA Simulators.

TycoonENminingidleupgrade

Description (written by the developer; not a statement by this register)

😱You have been looking for this treasure for a LONG time! All there is left to do is DIG it up! 🪏 🎒 Fill up your Backpack 💎 Extract the Ores 💰 Collect your Coins 🌳 Upgrade your Skill Tree ⛏️ Dig Deeper ⭐ Discover the hidden Treasure!

Last updated by the developer 6 Aug 2026, 18:30 UTC.

76
playing (measured 10 Aug 2026, 14:45 UTC)
234,958
lifetime visits
60%
liked (168 👍 / 114 👎)
1,315
favourites (5.6 per 1k visits)
17 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4577first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played! · welcome298,583 · 100.0% win
Getting started · welcome213,938 · 100.0% win
Checkpoint 1 · progression105,946 · 100.0% win
Checkpoint 2 · progression86,616 · 88.0% win
Checkpoint 3 · progression70,052 · 73.0% win
Checkpoint 4 · progression56,062 · 56.4% win
Checkpoint 5 · progression46,062 · 48.1% win
Treasure! · collection39,197 · 46.5% win
Checkpoint 6 · progression37,439 · 43.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

576058.515 August 2026 — 57 % liked25 August 2026 — 58 % liked4 September 2026 — 59 % liked14 September 2026 — 58 % liked24 September 2026 — 59 % liked4 October 2026 — 59 % liked14 October 2026 — 59 % liked24 October 2026 — 60 % liked3 November 2026 — 60 % liked15 August 20263 November 2026
9 measurements spanning 80 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 07:3560no change
24 Oct 2026, 07:3460+1
14 Oct 2026, 07:3359no change
4 Oct 2026, 07:3259no change
24 Sept 2026, 07:3159+1
14 Sept 2026, 05:2058-1
4 Sept 2026, 05:1759+1
25 Aug 2026, 04:2258+1
15 Aug 2026, 04:2257first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.