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Blockmancers!

Blockmancers!

A Roblox experience owned by Bronze Bat Studio.

Description (written by the developer; not a statement by this register)

🚀 Blockmancers Alpha is here! Jump in early and earn the Alpha access title! Tear pieces from the world, absorb them to become stronger, or turn them into awesome weapons and creations! Battle other Blockmancers in fun, breakable worlds where almost everything can be picked up, smashed, and thrown. ⚔️ Create powerful weapons like hammers, spears, daggers, guns, and more ✨ Discover magic spells, movement skills, and special hands 📈 Grow from tiny to massive, rebirth, and unlock new upgrades 👊 Dodge attacks, punch enemies away, and smash their creations 📱 Play your way with PC, mobile, or controller Every battle changes the world around you. Every piece you break could become your next tool, weapon, or idea! 👍 Like and favorite Blockmancers to support the game and get future maps, spells, abilities, and updates! ⭐ Follow the game so you never miss new content!

Last updated by the developer 25 Aug 2026, 00:50 UTC.

0
playing (measured 8 Sept 2026, 23:35 UTC)
382
lifetime visits
92%
liked (11 👍 / 1 👎)
11
favourites (28.8 per 1k visits)
17 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 23:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rebirth Keepsake
499 R$
2x Matter
399 R$
Matter Magnet
349 R$
Rainbow Blocks
249 R$
Faster Cooldowns
249 R$
Golden Blocks
199 R$
Extra Hand Slot
199 R$
VIP
199 R$
Nuke Spell
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Bite · progression197 · 82.8% win
Human-Sized Problem · progression51 · 27.6% win
Matter Over Manners · other25 · 13.8% win
New Trick · collection12 · 27.6% win
You Are What You Eat · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.