Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Washington D.C.

Washington D.C.

A Roblox experience owned by Project America | USA.

RoleplayENroleplaypoliticscity simulation

Description (written by the developer; not a statement by this register)

🏛️ Welcome to Washington, D.C.! Explore the heart of the U.S. in the most realistic Washington, D.C. experience on Roblox! Visit iconic landmarks like the White House, Lincoln Memorial, and Washington Monument while immersing yourself in a dynamic roleplay world. 🔹 Become a Leader - Run for office, enforce the law, or build your own empire! 🔹 Thriving Economy - Own businesses, trade, and climb the ranks of success! 🔹 Realistic RP - Politics, crime, jobs, and everything in between! 🔹 Active Community - Join a growing group of passionate players! With constant improvements, this is the ultimate Washington, D.C. experience. Join now and shape history!

Last updated by the developer 11 Aug 2026, 00:26 UTC.

0
playing (measured 11 Aug 2026, 11:15 UTC)
800
lifetime visits
80%
liked (8 👍 / 2 👎)
11
favourites (13.8 per 1k visits)
17 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Luxury Cars
1,200 R$
Muscle Cars
800 R$
Black Market Weapons
700 R$
Classic Weapons
450 R$
Motorcycles
450 R$
Double Paycheck
300 R$
Permanent Pistol
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Visit “You've Discovered DC” · welcome45 · 57.1% win
Presidential Presence · other39 · 76.2% win
In the Presence of a Founder · social35 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

80828120 August 2026 — 82 % liked30 August 2026 — 80 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 08:5180-2
20 Aug 2026, 06:3582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.