Crunch Butter For Brainrots! 🧈
A Roblox experience owned by Coded Games!.
TycoonENbrainrot memeidle tycooncollection
Crunch Butter For Brainrots! 🧈 is a tycoon experience from 2026 with over 1.8 million lifetime visits. It records 97 playing now, a like rating of 92%, 149,174 favourites.
Description (written by the developer; not a statement by this register)
🧈 Welcome to Crunch Butter For Brainrots! 🧠 ⭐ Plus Players earn +10% more cash! Crunch Butter, collect Brainrots, and build the ultimate Brainrot empire! ✨ Features ⛏️ Crunch Butter to earn Brainrots 🧠 Collect & upgrade Brainrots for bigger rewards 💸 Earn cash automatically — even offline! 🏗️ Upgrade your base to unlock more Brainrot slots 🎵 Satisfying ASMR sounds while you play 💤 Offline Earnings — come back richer every time! 🎁 Daily Rewards — log in daily for free loot. Better streak = better rewards! 👍 Like & join our group for a FREE Brainrot! 🔥 Can you collect every Brainrot and become the richest player? Tags: brainrot, butter, simulator, tycoon, idle, offline earnings, daily rewards, upgrade, collection, collector, asmr, satisfying, destroy, smash, cash, money, rebirth, progression, base building, funny, meme, italian brain
Last updated by the developer 9 Sept 2026, 20:37 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Sept 2026, 20:50 | 97 | -18 |
| 13 Sept 2026, 19:50 | 115 | -12 |
| 13 Sept 2026, 18:50 | 127 | -22 |
| 13 Sept 2026, 17:50 | 149 | -18 |
| 13 Sept 2026, 16:50 | 167 | -2 |
| 13 Sept 2026, 15:50 | 169 | +1 |
| 13 Sept 2026, 14:50 | 168 | -12 |
| 13 Sept 2026, 13:50 | 180 | -7 |
| 13 Sept 2026, 12:50 | 187 | +23 |
| 13 Sept 2026, 11:50 | 164 | -12 |
| 13 Sept 2026, 10:50 | 176 | -1 |
| 13 Sept 2026, 09:50 | 177 | -19 |
| 13 Sept 2026, 08:50 | 196 | -11 |
| 13 Sept 2026, 07:50 | 207 | +3 |
| 13 Sept 2026, 06:50 | 204 | +26 |
| 13 Sept 2026, 05:50 | 178 | +15 |
| 13 Sept 2026, 04:50 | 163 | +7 |
| 13 Sept 2026, 03:50 | 156 | -3 |
| 13 Sept 2026, 02:50 | 159 | -21 |
| 13 Sept 2026, 01:50 | 180 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 13:22 | 92 | no change |
| 4 Oct 2026, 13:22 | 92 | no change |
| 24 Sept 2026, 13:21 | 92 | no change |
| 14 Sept 2026, 13:21 | 92 | no change |
| 13 Sept 2026, 20:50 | 92 | no change |
| 13 Sept 2026, 19:50 | 92 | no change |
| 13 Sept 2026, 18:50 | 92 | no change |
| 13 Sept 2026, 17:50 | 92 | no change |
| 13 Sept 2026, 16:50 | 92 | no change |
| 13 Sept 2026, 15:50 | 92 | no change |
| 13 Sept 2026, 14:50 | 92 | no change |
| 13 Sept 2026, 13:50 | 92 | no change |
| 13 Sept 2026, 12:50 | 92 | no change |
| 13 Sept 2026, 11:50 | 92 | no change |
| 13 Sept 2026, 10:50 | 92 | no change |
| 13 Sept 2026, 09:50 | 92 | no change |
| 13 Sept 2026, 08:50 | 92 | no change |
| 13 Sept 2026, 07:50 | 92 | no change |
| 13 Sept 2026, 06:50 | 92 | no change |
| 13 Sept 2026, 05:50 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.