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Mine to Escape ⛏️

Mine to Escape ⛏️

A Roblox experience owned by SUPER LAZY.

SimulatorENminingprogressionblock-breaking

Description (written by the developer; not a statement by this register)

⛏️ Welcome to Mine to Escape! Break through blocks with your pickaxe. Reach new areas and collect Wins along the way! Unlock stronger Pickaxes to break blocks faster. 👍 Like the game and join the group for a reward!

Last updated by the developer 17 Aug 2026, 16:03 UTC.

0
playing (measured 21 Aug 2026, 05:51 UTC)
38,390
lifetime visits
50%
liked (7 👍 / 7 👎)
79
favourites (2.1 per 1k visits)
17 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 05:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

500x Strength
999 R$
400x Strength
699 R$
300x Strength
499 R$
Cursed Pickaxe
499 R$
200x Strength
399 R$
Flame Pickaxe
299 R$
100x Strength
249 R$
75x Strength
199 R$
Dummy 3
199 R$
Galaxy Pickaxe
199 R$
60x Strength
134 R$
Dummy 2
99 R$
48x Strength
99 R$
Rainbow Pickaxe
99 R$
Dummy 1
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

46504821 August 2026 — 46 % liked10 September 2026 — 50 % liked21 August 202610 September 2026
2 measurements spanning 20 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 05:5250+4
21 Aug 2026, 05:5146first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.