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[UPD] Baribut Party (East Party)

[UPD] Baribut Party (East Party)

A Roblox experience owned by Baribut Family.

Social & hangoutENIndonesian culturesocial hangoutmusic/dance

Description (written by the developer; not a statement by this register)

Welcome to Baribut Party! 🎉 The most exciting party with an Indonesian Eastern vibe! Here you can relax, dance, and hang out with new friends, accompanied by hip hop, Eastern rap, and catchy Papua-style songs that will get your body moving! Here you can: 🎤 Dance along to hip hop music, East Coast rap, and groovy tunes that make the atmosphere even hotter. 🛋️ Relax at various cozy chill spots 👋 Meet and chat with other players from anywhere ✨ Stand out with unique Eastern costumes and emotes Baribut Party is not just a game, but a place to relax, keep Eastern culture alive, and have fun together. Join us, make it lively, and show that you are the most baribut! 🔥

Last updated by the developer 6 Sept 2026, 07:03 UTC.

5
playing (measured 6 Sept 2026, 14:53 UTC)
2,965
lifetime visits
64%
liked (71 👍 / 40 👎)
31
favourites (10.5 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 14:537first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
100 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Baribut Fams · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 4 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

648976.57 September 2026 — 88 % liked17 September 2026 — 88 % liked27 September 2026 — 89 % liked7 October 2026 — 64 % liked7 September 20267 October 2026
4 measurements spanning 30 days, net -24. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 16:2264-25
27 Sept 2026, 16:2289+1
17 Sept 2026, 11:1688no change
7 Sept 2026, 11:1588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.