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Build a Leaf Empire

Build a Leaf Empire

A Roblox experience owned by Waypoint Entertainment.

TycoonENidletycooncleaning

Description (written by the developer; not a statement by this register)

—TESTING PHASE🛠️— FULL RELEASE: 8/20/26 - 2 New Properties - 7 New Tools - Gems - Upgrade Stats - Titles - Property grades - Rebirths - Group/Roblox plus rewards 🍁 Build a Leaf Empire! Start with nothing but your hands, clean up mountains of leaves, and work your way up to insanely powerful tools! 💪 🧤 Collect leaves and clean yards using your hands, rakes, gloves, leaf blowers, vacuums, and more 🗑️ Sell your leaves at the recycling bin to earn coins 🛠️ Upgrade through powerful tools 🏡 Clean increasingly difficult properties, the bigger the better! ☄️ Discover the mysterious asteroid shard and uncover the story behind its strange power 💰 Grow stronger, clean faster, and build the ultimate leaf-cleaning empire 👥 Play with friends and race to become the richest leaf collector! 👍 Don't forget to leave a thumbs up and favorite our game! [UPDATE COMING SOON...] 📢 Join our community for updates, codes, and new content!

Last updated by the developer 19 Aug 2026, 16:35 UTC.

2
playing (measured 19 Aug 2026, 18:46 UTC)
864
lifetime visits
85%
liked (29 👍 / 5 👎)
34
favourites (39.4 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 18:462first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Plasma Collector
199 R$
Permanent Black Hole
149 R$
Auto Sell
99 R$
Infinite Capacity
59 R$
3x Walk Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome414 · 100.0% win
Completed Property 1! · progression147 · 81.0% win
Leaf Immortal · progression4 · 0.00% win
Completed Property 2! · progression3 · 15.2% win
Completed Property 3! · progression3 · 15.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

859087.520 August 2026 — 90 % liked30 August 2026 — 85 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 05:1985-5
20 Aug 2026, 03:3090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.