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Press a Keycap!

Press a Keycap!

A Roblox experience owned by Keycap Lovers.

Clicker & idleENclickeridlesatisfying

Press a Keycap! is a clicker-idle Roblox experience created on 2026-07-18. The game currently has 3,100 players. It has accumulated 757,447 lifetime visits, 810 favorites, and a 93% like percentage.

Description (written by the developer; not a statement by this register)

💸 Make millions pressing satisfying keycaps! HOW TO PLAY: 💵 Walk on keycaps to earn cash 🎲 Roll better keycaps 💪 Upgrade & Hire Workers to press for you AFK 🔁 Rebirth to grow your keyboard 💰 Your workers earn offline! 💰

Last updated by the developer 18 Aug 2026, 11:27 UTC.

4,871
playing (measured 24 Aug 2026, 08:50 UTC)
4,160,805
lifetime visits
96%
liked (5,395 👍 / 208 👎)
810
favourites (0.2 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2238,2704,246.54,87110 August 202624 August 2026
62 measurements spanning 14 days, net +4,648. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 62
Measured (UTC)PlayersChange
24 Aug 2026, 08:504,871+533
24 Aug 2026, 07:504,338+381
24 Aug 2026, 06:503,957+592
24 Aug 2026, 05:503,365+497
24 Aug 2026, 04:502,868+287
24 Aug 2026, 03:502,581-126
24 Aug 2026, 02:502,707-123
24 Aug 2026, 01:502,830-84
24 Aug 2026, 00:502,914+11
23 Aug 2026, 23:502,903-441
23 Aug 2026, 22:503,344-231
23 Aug 2026, 21:503,575-701
23 Aug 2026, 20:504,276-706
23 Aug 2026, 19:504,982-824
23 Aug 2026, 18:505,806+139
23 Aug 2026, 17:505,667+86
23 Aug 2026, 16:505,581-123
23 Aug 2026, 15:505,704-299
23 Aug 2026, 14:506,003-592
23 Aug 2026, 13:506,595first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939694.515 August 202624 August 2026
62 measurements spanning 9 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 62
Measured (UTC)% likedChange
24 Aug 2026, 08:5096no change
24 Aug 2026, 07:5096no change
24 Aug 2026, 06:5096no change
24 Aug 2026, 05:5096no change
24 Aug 2026, 04:5096no change
24 Aug 2026, 03:5096no change
24 Aug 2026, 02:5096no change
24 Aug 2026, 01:5096no change
24 Aug 2026, 00:5096no change
23 Aug 2026, 23:5096no change
23 Aug 2026, 22:5096no change
23 Aug 2026, 21:5096no change
23 Aug 2026, 20:5096no change
23 Aug 2026, 19:5096no change
23 Aug 2026, 18:5096no change
23 Aug 2026, 17:5096no change
23 Aug 2026, 16:5096no change
23 Aug 2026, 15:5096no change
23 Aug 2026, 14:5096no change
23 Aug 2026, 13:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.