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Infinite Keyboard Tower 🌈

Infinite Keyboard Tower 🌈

A Roblox experience owned by Keyboard Game Group.

ObbyENtower climbingcoin economytrolling

Infinite Keyboard Tower is an obby experience created on 2026-07-18. It has accumulated 1,837,125 lifetime visits and 151,966 favorites. Currently, 221 users are playing. The game holds a 95% like percentage. The description outlines mechanics involving coins, items, and tower completion rewards.

Description (written by the developer; not a statement by this register)

🌈 Welcome to Infinite Keyboard Tower! 🌈 🪙 Get 1 coin for every step you take! 😈 Use coins to buy cool items, move faster, have fun, or troll other players! 👑 Finish the tower 10 times to unlock free permanent Admin! 👍 Thumbs up if you enjoyed the game! ⭐ Favorite if you really enjoyed the game! 🎉 Finish the tower for a special surprise!

Last updated by the developer 10 Aug 2026, 18:20 UTC.

79
playing (measured 21 Aug 2026, 20:54 UTC)
1,996,699
lifetime visits
95%
liked (1,604 👍 / 92 👎)
181,352
favourites (90.8 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

79638358.510 August 2026 — 638 players21 August 2026 — 79 players10 August 202621 August 2026
2 measurements spanning 11 days, net -559. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5479-559
10 Aug 2026, 15:16638first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Rainbow Slap
600 R$
Super Admin
599 R$
Rainbow Carpet [OP 🔥]
300 R$
[🏆] x2 Wins
140 R$
Spider Web
105 R$
Admin
101 R$
x2 Coins
99 R$
All Sounds
60 R$
x2 Speed
59 R$
x5 Jump
49 R$
x4 Jump
29 R$
x3 Jump
14 R$
x2 Jump
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,359,388 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked21 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:3895no change
21 Aug 2026, 20:5495no change
14 Aug 2026, 13:3895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.