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[RELEASE🎉!] Grow a City

[RELEASE🎉!] Grow a City

A Roblox experience owned by Meteoric Studio.

TycoonENcity buildingtycooneconomy management

Description (written by the developer; not a statement by this register)

🏙️ Can you build the richest city on the server? Welcome to Grow Your City! Claim your own plot, start from nothing, and turn empty land into a massive city. Purchase buildings, collect cash, and reinvest your earnings to keep growing! 🏗️ HOW TO PLAY: • Claim an empty plot • Purchase buildings for your city • Collect money and expand • Grow richer and climb the leaderboards ✨ FEATURES: 💾 Progress saves automatically 🎁 Free daily rewards 🏆 Global money leaderboards 👑 Unlockable player titles 🌆 Your own city to build and grow Your city starts small—but how far can you take it? 👍 Like and favorite the game to support future updates! 🔔 Follow so you never miss new content!

Last updated by the developer 13 Sept 2026, 19:53 UTC.

2
playing (measured 16 Sept 2026, 18:53 UTC)
13,691
lifetime visits
55%
liked (67 👍 / 55 👎)
433
favourites (31.6 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Sept 2026, 18:531first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Rank
699 R$
All City Perks
499 R$
2x Money
399 R$
2x Mutation Chance
199 R$
Auto Tax Collector
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

555655.516 September 2026 — 56 % liked26 September 2026 — 55 % liked6 October 2026 — 55 % liked26 October 2026 — 55 % liked16 September 202626 October 2026
4 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 19:0355no change
6 Oct 2026, 19:0255no change
26 Sept 2026, 19:0255-1
16 Sept 2026, 19:0056first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.