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Treewood Slot (NEW CARS)

Treewood Slot (NEW CARS)

A Roblox experience owned by Dominic Projects.

SimulatorENcarssimulationrealistic

Description (written by the developer; not a statement by this register)

Realstic Detailed Cars |Realistic Interiors |Key Fob Mechanism (Some-vehicles) S+F to start vehicles Jst "F" for ACC Thank you -Dom

Last updated by the developer 11 Aug 2026, 14:54 UTC.

49
playing (measured 13 Aug 2026, 01:47 UTC)
31,599
lifetime visits
75%
liked (363 👍 / 122 👎)
2,111
favourites (66.8 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:4710first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 (helps for game devlopment)
1,000 R$
300
300 R$
100
100 R$
50
50 R$
10
10 R$
5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

TYSM for Joining This Game!! · welcome58,994 · 97.3% win
Explorer’s Reward · collection3,272 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757876.516 August 2026 — 78 % liked26 August 2026 — 77 % liked5 September 2026 — 77 % liked15 September 2026 — 76 % liked25 September 2026 — 76 % liked5 October 2026 — 75 % liked15 October 2026 — 75 % liked25 October 2026 — 75 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 14:3675no change
15 Oct 2026, 14:3575no change
5 Oct 2026, 14:3475-1
25 Sept 2026, 14:3476no change
15 Sept 2026, 14:3276-1
5 Sept 2026, 14:3277no change
26 Aug 2026, 14:3177-1
16 Aug 2026, 14:3078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.