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🪂HIGHEST Skydive

🪂HIGHEST Skydive

A Roblox experience owned by HUGE! Games.

SimulatorENskydivingtower climbingplane simulation

Description (written by the developer; not a statement by this register)

✈️ Welcome to The HIGHEST Skydive Ever! 🪂 🔥 HOW TO PLAY: 🧗 Climb to the VERY Top of the Tower ⏳ Wait your turn in line, it’s worth it! ✈️ Board the plane and get ready while the plane gets ready for Takeoff 🪂 Leap from the sky and experience the biggest freefall ever! 🏆 Earn wins and unlock awesome new planes! 🌟Are you brave enough to jump from the top?

Last updated by the developer 1 Aug 2026, 19:50 UTC.

0
playing (measured 11 Aug 2026, 04:19 UTC)
11,761
lifetime visits
66%
liked (69 👍 / 36 👎)
1,367
favourites (116.2 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
499 R$
Slap Tool
39 R$
x2 Wins
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,522 · 100.0% win
Climb To The VERY Top · progression6,647 · 100.0% win
Get Ready To Board! · progression1,869 · 48.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

66686716 August 2026 — 68 % liked26 August 2026 — 66 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 21:3666-2
16 Aug 2026, 21:3568first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.