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Nuke Planets!

Nuke Planets!

A Roblox experience owned by JBlox Games.

TycoonENspacepvptycoon

Description (written by the developer; not a statement by this register)

🚀 *Nuke Planets! BETA* 🚀 Extract Space Fuel, power up your nuke, and launch it across the galaxy — or straight at your neighbour's plot! This game is in *BETA* — please report any bugs! ━━━━━━━━━━━━━━━ ⭐ *HOW TO PLAY* ⭐ ━━━━━━━━━━━━━━━ ⛽ Get *Space Fuel Extractors* for your plot ⚙️ EXTRACT Space Fuel and collect it 🔋 DEPOSIT your Space Fuel directly into your launch pad to charge *Nuke Power* ☄️ LAUNCH! The further your nuke flies, the more cash you earn 💥 NUKE other players' plots — then repair yours when they fire back ⬆️ UPGRADE your extractors, fuel production and nuke to reach even further 🌌 Asteroids. Moons. Red planets. Gas giants. How far can you reach? tags: nuke, nukes, space, launch, rocket, missile, tycoon, simulator, planet, astronaut, galaxy, star, explosion, pvp, fuel, space fuel, extractor, upgrade, idle

Last updated by the developer 12 Aug 2026, 00:46 UTC.

8
playing (measured 12 Aug 2026, 04:15 UTC)
22,224
lifetime visits
89%
liked (213 👍 / 27 👎)
3,803
favourites (171.1 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:150first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.516 August 2026 — 88 % liked26 August 2026 — 89 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:3589+1
16 Aug 2026, 14:3488first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.