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Custom Noob Experiment Btools

Custom Noob Experiment Btools

A Roblox experience owned by Team Spelled Almost Correctly.

Sandbox & buildingENBtoolsBuildingRoleplay

Description (written by the developer; not a statement by this register)

[CURRENTLY IN EARLY ACCESS] (Recommended To play in private Servers so you dont have to deal with Griefers..) REMEMBER TO CLONE MODELS SO OTHERS CAN USE ALSO. Welcome to your NE styled Mid effort Btools game based off a Series Made by Flippidee, where you can shows your skills of building and other stuff to others ingame with Changeable settings to adjust the lighting a bit to your likings, More things are to be expected to be added in soon. Released on July, 24, 2026. Rules: Dont Harass People. Dont Grief. Dont Abuse items. Lastly, Dont delete other Peoples Stuff. TIPS: Use the LAST button in the Rotate Tool of Btools so you can properly Pose Body Parts Easily, Using the Scale Button in Sizing Tool Can resize your model to whatever size you want. (MAY CAUSE LAG IF YOU DO)

Last updated by the developer 9 Aug 2026, 11:51 UTC.

0
playing (measured 11 Aug 2026, 11:32 UTC)
1,309
lifetime visits
93%
liked (13 👍 / 1 👎)
14
favourites (10.7 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Have 10 hours of playing · progression0 · 0.00% win
Have 1 hour of playing · other0 · 0.00% win
Have 5 hours of playing · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9310096.519 August 2026 — 100 % liked29 August 2026 — 93 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 12:0893-7
19 Aug 2026, 11:38100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.