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Battle Tycoon [BOUNTIES]

Battle Tycoon [BOUNTIES]

A Roblox experience owned by Addicted Studios.

TycoonENbase-buildingcombattycoon

Description (written by the developer; not a statement by this register)

Build your base, unlock powerful weapons, and dominate the battlefield! 🚀 Launch massive missiles 🔫 Unlock powerful weapons and abilities 📦 Fight for valuable supply drops 👑 Capture the hill for special rewards 💥 Battle other players and destroy the competition Can you build the strongest base and become the most powerful player? 💾 Progress saves automatically! 👍 Like the game and ⭐ Favorite it to support future updates! Plus benefits include +15% CASH BOOST and a NAME TAG

Last updated by the developer 9 Aug 2026, 19:25 UTC.

0
playing (measured 10 Aug 2026, 18:48 UTC)
25,579
lifetime visits
64%
liked (36 👍 / 20 👎)
1,850
favourites (72.3 per 1k visits)
19 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Troll Admin
1,499 R$
Triple Cash
299 R$
VIP
249 R$
Double Cash
199 R$
Railgun
199 R$
Minigun
149 R$
Auto Turret
99 R$
Auto Collect
99 R$
Instant Teleport
49 R$
Auto Equip
39 R$
Extra Slots
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Battle Tycoon · welcome18,989 · 100.0% win
1 Kill · other3,362 · 0.00% win
Common Airdrop · collection1,803 · 0.00% win
Uncommon Airdrop · collection778 · 0.00% win
10 Kills · progression698 · 0.00% win
Rare Airdrop · collection397 · 0.00% win
You Activated The Satelite! · other234 · 33.3% win
You Found Mystic Bunny! · collection198 · 0.00% win
Epic Airdrop · other147 · 0.00% win
50 Kills · progression76 · 0.00% win
Legendary Airdrop · collection65 · 0.00% win
100 Kills · progression21 · 0.00% win
You Launched The Rocket! · progression6 · 0.00% win
You Collected a Bounty! · collection0 · 0.00% win
You Placed a Bounty! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6416 August 2026 — 64 % liked26 August 2026 — 64 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:2064no change
16 Aug 2026, 06:2064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.