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[NEW MAP] FRIENDZONE BAY HANGOUT

[NEW MAP] FRIENDZONE BAY HANGOUT

A Roblox experience owned by Kehidupunk Development.

Social & hangoutENhangoutvoice chatminigames

Description (written by the developer; not a statement by this register)

Welcome to Friendzone Bay Hangout! [Voice Chat] A sleek, relaxed space to vibe, chat, and explore with friends. Step into a modern bay environment built for smooth social interactions, active jobs, and high-end feature experiences. 🎁 GROUP PERK: Like the game & join the group to unlock the exclusive [FRIENDZONE] tag! 🔒 Private Servers are recommended for uninterrupted job progression and maximum efficiency. KEY FEATURES 🎣 3 Interactive Jobs: Fishing System, Mining, and Courier Delivery 🎮 Minigames & Vibe Spots: Built-in mini-activities for you and your group 🛠️ Unique Items & Tools: Custom utility and gear designed for exploration 🔊 Spatial Voice Chat: Immersive audio for seamless hanging out Tags: Indo, Indonesia, Chill, Hangout, Voice Chat, Vibe, Roleplay

Last updated by the developer 14 Aug 2026, 16:02 UTC.

0
playing (measured 19 Aug 2026, 06:23 UTC)
581
lifetime visits
80%
liked (12 👍 / 3 👎)
2
favourites (3.4 per 1k visits)
19 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 06:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

808783.520 August 2026 — 87 % liked31 August 2026 — 80 % liked20 August 202631 August 2026
2 measurements spanning 10 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 00:5080-7
20 Aug 2026, 21:2387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.