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🎈 Blow the Balloon!

🎈 Blow the Balloon!

A Roblox experience owned by Tree² Games.

MinigamesENballoon poppingmultiplayertiming mechanic

Description (written by the developer; not a statement by this register)

🎈 You and your Opponent blow up a balloon! ⚠️ While you or your Opponent blow up the balloon, make sure you don't fill it up too much! 💥 If it becomes overfilled, it will EXPLODE! 💀 Fill up the balloon the biggest without letting it explode or LOSE! Get as close to 100% filled as possible! ✨ Like and favorite the game to show support! :D

Last updated by the developer 5 Aug 2026, 00:48 UTC.

0
playing (measured 10 Aug 2026, 20:50 UTC)
21,621
lifetime visits
75%
liked (18 👍 / 6 👎)
41
favourites (1.9 per 1k visits)
19 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash [STACKS WITH VIP]
250 R$
V.I.P
150 R$
Plasma Balloon
50 R$
Heart Balloon
50 R$
Red Blackhole Balloon
50 R$
Faster Crates Opening
50 R$
Spin 3 Crates
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Blow a Balloon! · welcome16,332 · 100.0% win
1 Win · progression9,648 · 100.0% win
3 Win Streak · progression1,961 · 0.00% win
5 Wins · progression1,197 · 0.00% win
5 Win Streak · progression450 · 0.00% win
Beat The Obby · progression113 · 0.00% win
15 Wins · progression47 · 0.00% win
10 Win Streak · progression20 · 0.00% win
50 Wins · progression4 · 0.00% win
50 Win Streak · progression2 · 0.00% win
25 Win Streak · progression2 · 0.00% win
250 Wins · progression1 · 0.00% win
750 Wins · progression1 · 0.00% win
500 Wins · progression1 · 0.00% win
100 Win Streak · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75777616 August 2026 — 77 % liked25 October 2026 — 75 % liked16 August 202625 October 2026
2 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 10:0575-2
16 Aug 2026, 08:1577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.