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Dig For Keycaps [UPD]

Dig For Keycaps [UPD]

A Roblox experience owned by DreamOnStudios.

TycoonENidleclickercollecting

Description (written by the developer; not a statement by this register)

These keycaps are BURIED. ⛏️ How to play: Dig them out of the pit. Place them on your giant plot. Every keycap pays you FOREVER... even while you sleep. 💤 Hire workers to dig for you. Rebirth for luck, a bigger plot, and exclusive keycaps. Hunt all 10 rarities... the rarest is the $1,000,000 RAINBOW KEYCAP. 🌈 Can you dig up ALL the keycaps? ⛏️

Last updated by the developer 10 Aug 2026, 18:10 UTC.

20
playing (measured 10 Aug 2026, 20:32 UTC)
111,051
lifetime visits
53%
liked (36 👍 / 32 👎)
228
favourites (2.1 per 1k visits)
19 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:3214first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel (Exclusive)
799 R$
2x Money Permanent
99 R$
VIP
90 R$
Extra Keycap Sounds
59 R$
2x Luck Permanent
18 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rebirth For The First Time · progression41,657 · 0.00% win
Completed The Tutorial · welcome33,100 · 0.00% win
Buy Your First Shovel · collection18,927 · 0.00% win
Hire Your First Worker · progression12,106 · 0.00% win
Knocked Over 10 Players! · other1,009 · 0.00% win
Obtain All The Shovels · collection14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

535453.515 August 2026 — 53 % liked25 August 2026 — 53 % liked4 September 2026 — 54 % liked14 September 2026 — 53 % liked15 August 202614 September 2026
4 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 12:3353-1
4 Sept 2026, 12:3354+1
25 Aug 2026, 12:3253no change
15 Aug 2026, 12:3253first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.