+1 Become a Rock To Destroy [WORLD 2 UPDATE]🪨
A Roblox experience owned by KG Production.
SimulatorENrolling physicsdestructionrebirth mechanic
Description (written by the developer; not a statement by this register)
YOU are the boulder. Roll to grow. Every second you keep moving your Size climbs — and the bigger you get, the more you flatten. Then drop into the hill. 10,500 studs of trees, walls, houses and whole villages, straight down. Smash everything in your path for Rubble. Hit the boosts or you'll stall out and die early. Spend Rubble on trails that multiply every roll, and treadmills that stack on top. REBIRTH to trade your Size for a permanent multiplier, then tear back down the hill twice as fast. ⭐ 50 boulder stages, ending in a glowing rainbow monster ⭐ 9 trails, each a bigger multiplier ⭐ Daily Spin, global leaderboards, free gift 🎁 CODES — redeem in the Codes menu: WELCOME · RELEASE · ROLLOUT · SMASHTIME · ROLLING · BOULDER · DUSTY Join the group for new codes at every milestone. How deep can you get?
Last updated by the developer 26 Aug 2026, 02:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Aug 2026, 23:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.