Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Build a Stinky Outfit

Build a Stinky Outfit

A Roblox experience owned by Derpy's Studios.

RoleplayENgross-out humoravatar customizationobby

Description (written by the developer; not a statement by this register)

Welcome to Build a Stinky Outfit Tower 🤢😂 🤮 Thousands of gross hairstyles, stinky outfits & ridiculous accessories. 🎲 Press MIX → your disgusting outfit changes instantly. 🤣 Beat the obby and create the stinkiest outfit ever. 💩 Always choose the weirdest and most hilarious combinations. 🥇 Create the stinkiest avatar in your server. 🔃 Reach the End to Reveal Your Stink %. ⚠️ WARNING: Your avatar may become too stinky to handle.

Last updated by the developer 1 Aug 2026, 14:12 UTC.

0
playing (measured 19 Aug 2026, 20:21 UTC)
758
lifetime visits
33%
liked (2 👍 / 4 👎)
3
favourites (4.0 per 1k visits)
19 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 20:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Admin Commands
499 R$
Basic Admin Commands
299 R$
Void Glove [OP]
129 R$
Laser Gun
129 R$
Magic Carpet [OP]
109 R$
Grapple Hook
89 R$
Gravity Coil
29 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Win · progression152 · 0.00% win
Welcome · welcome99 · 0.00% win
Perfect Rating · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.