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Drain the Oil!

Drain the Oil!

A Roblox experience owned by Drain Oil.

SimulatorENresource managementupgrade mechanicsrecovery objective

Description (written by the developer; not a statement by this register)

😱 OH NO! Your diamond fell into the oil well! Drain the oil to get it back! 😈 🛠️ Fill your bucket ⚙️ Drain it for tokens 🌳 Upgrade your Skill Tree 🛢️ Go deeper 💎 Find your diamond!

Last updated by the developer 7 Aug 2026, 20:51 UTC.

0
playing (measured 12 Aug 2026, 21:01 UTC)
2,399
lifetime visits
72%
liked (26 👍 / 10 👎)
48
favourites (20.0 per 1k visits)
19 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 21:013first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Coil Bucket
99 R$
Steampunk Bucket
59 R$
Crystal Bucket
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Oil! · progression1,120 · 100.0% win
That Looked Painful... · other786 · 80.0% win
Checkpoint! · progression523 · 80.0% win
Checkpoint 2, Electric Boogaloo · progression240 · 0.00% win
Treasure! · collection230 · 53.3% win
Victory! · progression165 · 0.00% win
Checkpoint 3, Are You a Pro? · progression164 · 0.00% win
Scooper · progression162 · 0.00% win
Expert Shopper · collection141 · 0.00% win
AHHH · other108 · 26.7% win
Max · progression73 · 0.00% win
Lots of Oil · collection65 · 0.00% win
You Look... Greasy... · other24 · 0.00% win
Legend! · progression21 · 0.00% win
Master Scooper · progression20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.