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Protect Your planet RNG 🎲

Protect Your planet RNG 🎲

A Roblox experience owned by 404 Developers.

Tower defenseENtower defenserng mechanicsbase building

Description (written by the developer; not a statement by this register)

Aliens are coming. All you've got is a dice roll. 🎲 Roll for turrets, build your base, survive the alien waves. 👾 Fill your Index to get luckier with every roll. Codes in our group! 🎲 turrets, blocks, and traps to roll — Common to Mythic 🏰 Build your own base, your own plot, your own way 👾 Endless alien waves, with a boss every 20 🍀 Stack luck boosts and chain multipliers for insane pulls 🎡 Jackpot Wheel spins 💤 Keep earning cash and rolls while you're offline 🏆 Global leaderboards: rolls, cash, waves, playtime Join Discord for codes and update news!

Last updated by the developer 5 Aug 2026, 02:19 UTC.

0
playing (measured 10 Aug 2026, 18:32 UTC)
761
lifetime visits
65%
liked (13 👍 / 7 👎)
34
favourites (44.7 per 1k visits)
19 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:322first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Orbital Cannon
899 R$
V.I.P. Pass
399 R$
4x Luck
299 R$
2x Block HP
249 R$
+3 Crate Slots
199 R$
4x Cash
199 R$
2x Turret Damage
199 R$
Hacker Crate
199 R$
Starter Pack
99 R$
Auto Collect
99 R$
Auto Upgrade
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Contact · welcome4,498 · 100.0% win
Holding the Line · progression959 · 35.4% win
Just One More · other751 · 35.4% win
Chasing Odds · collection313 · 46.0% win
Pest Control · progression280 · 24.8% win
First Million · progression267 · 49.6% win
Dug In · progression249 · 24.8% win
Settling In · other111 · 24.8% win
Well Funded · progression33 · 10.6% win
Regular · other4 · 3.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.520 August 2026 — 64 % liked30 August 2026 — 65 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 11:0765+1
20 Aug 2026, 08:4564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.