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Build to Survive VERITY🛠️

Build to Survive VERITY🛠️

A Roblox experience owned by Onigiri Productions!.

SurvivalENbase buildinghorror survivalday-night cycle

Build to Survive VERITY🛠️ is a survival experience created on 2026-07-20. It currently has 2,286 players online. The game has accumulated 1,109,604 lifetime visits and 9,401 favorites. User engagement metrics show a 73% like percentage. The experience focuses on building bases during the day and surviving against the entity VERITY at night.

Description (written by the developer; not a statement by this register)

🛠️ BUILD during the day. SURVIVE at night! 🌙 Claim your plot and build any base you can imagine before darkness falls. When night begins, VERITY emerges from the portals and hunts every player! 🔫 Fight Verity and earn Coins 🧱 Unlock stronger blocks for your base 💥 Buy powerful weapons from the Gun Shop 🏰 Build, upgrade, and survive until dawn 👥 Defend yourself or team up with friends Can your creation protect you from VERITY? ⭐ Like and favorite the game for future monsters and updates!

Last updated by the developer 26 Aug 2026, 18:42 UTC.

1,585
playing (measured 29 Aug 2026, 06:50 UTC)
2,450,702
lifetime visits
74%
liked (1,193 👍 / 419 👎)
48,955
favourites (20.0 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1114,2172,1641,58511 August 202629 August 2026
180 measurements spanning 18 days, net +1,474. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 180
Measured (UTC)PlayersChange
29 Aug 2026, 06:501,585+63
29 Aug 2026, 05:501,522+41
29 Aug 2026, 04:501,481+112
29 Aug 2026, 03:501,369-310
29 Aug 2026, 02:501,679-122
29 Aug 2026, 01:501,801-71
29 Aug 2026, 00:501,872-200
28 Aug 2026, 23:502,072+206
28 Aug 2026, 22:501,866+49
28 Aug 2026, 21:501,817+126
28 Aug 2026, 20:501,691+25
28 Aug 2026, 19:501,666-21
28 Aug 2026, 18:501,687-267
28 Aug 2026, 17:501,954-141
28 Aug 2026, 16:502,095-74
28 Aug 2026, 15:502,169-241
28 Aug 2026, 14:502,410-163
28 Aug 2026, 13:502,573+205
28 Aug 2026, 12:502,368+89
28 Aug 2026, 11:502,279first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOD Mode (PERMANENT)
999 R$
Void Pack
799 R$
Sniper Pack
399 R$
VIP
349 R$
Admin (OP)
349 R$
RPG (BEST)
299 R$
Laser Gun
199 R$
x2 Coins
149 R$
Minigun
149 R$
Body Swap Potion
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

677470.515 August 202629 August 2026
181 measurements spanning 14 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 181
Measured (UTC)% likedChange
29 Aug 2026, 06:5074no change
29 Aug 2026, 05:5074no change
29 Aug 2026, 04:5074no change
29 Aug 2026, 03:5074no change
29 Aug 2026, 02:5074no change
29 Aug 2026, 01:5074no change
29 Aug 2026, 00:5074no change
28 Aug 2026, 23:5074no change
28 Aug 2026, 22:5074no change
28 Aug 2026, 21:5074no change
28 Aug 2026, 20:5074no change
28 Aug 2026, 19:5074no change
28 Aug 2026, 18:5074no change
28 Aug 2026, 17:5074no change
28 Aug 2026, 16:5074no change
28 Aug 2026, 15:5074no change
28 Aug 2026, 14:5074no change
28 Aug 2026, 13:5074no change
28 Aug 2026, 12:5074no change
28 Aug 2026, 11:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.