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[UPDATE2] +1 Bite Per Click

[UPDATE2] +1 Bite Per Click

A Roblox experience owned by No Stop Games.

SimulatorENincrementalclickeroffline-progress

Description (written by the developer; not a statement by this register)

+1 Bite Per Click - CHOMP CHOMP 💤 You earn Bite Strength & Money while you're OFFLINE! 1. Train your Bite Strength 💪 2. BITE EVERYTHING 🍔 3. Collect Loot & Sell it! 💎 4. Unlock powerful teeth 📈 AUTO PLAY AND AFK FARMING ALL ENABLED Private server are free!! 👍 LIKE the game and join the GROUP for Reward

Last updated by the developer 10 Aug 2026, 08:30 UTC.

34
playing (measured 10 Aug 2026, 19:51 UTC)
86,225
lifetime visits
87%
liked (434 👍 / 63 👎)
25,040
favourites (290.4 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:5114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100x Angel Burger
999 R$
500x Void Burger
999 R$
God Pack
899 R$
OP Pack
799 R$
125x Evil Burger
499 R$
25x Lucky Burger
299 R$
2x cash
199 R$
50x Nature Burger
199 R$
Expansion Pack
199 R$
Pro Pack
199 R$
x2 Speed Quality Machine
149 R$
15x Hacker Burger
119 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848785.515 August 2026 — 84 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:5287+3
15 Aug 2026, 13:5184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.