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[UPDATE2] +1 Bite Per Click

[UPDATE2] +1 Bite Per Click

A Roblox experience owned by No Stop Games.

SimulatorENincrementalclickeroffline-progress

Description (written by the developer; not a statement by this register)

+1 Bite Per Click - CHOMP CHOMP 💤 You earn Bite Strength & Money while you're OFFLINE! 1. Train your Bite Strength 💪 2. BITE EVERYTHING 🍔 3. Collect Loot & Sell it! 💎 4. Unlock powerful teeth 📈 AUTO PLAY AND AFK FARMING ALL ENABLED Private server are free!! 👍 LIKE the game and join the GROUP for Reward

Last updated by the developer 10 Aug 2026, 08:30 UTC.

34
playing (measured 10 Aug 2026, 19:51 UTC)
86,225
lifetime visits
90%
liked (9,392 👍 / 992 👎)
349,105
favourites (4048.8 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:5114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Solar Burger
9,999 R$
Galaxy Burger
9,999 R$
Dragon Burger
9,999 R$
Reaper Burger
4,999 R$
Eruption Burger
4,999 R$
Titan Burger
4,999 R$
Arcade Burger
4,999 R$
Aurora Burger
4,999 R$
Sugar Rush Burger
4,999 R$
Blizzard Burger
1,499 R$
Lollipop Burger
1,499 R$
Mystical Burger
1,499 R$
Dragon Pepper Burger
1,499 R$
1000x USA Burger
1,499 R$
Extinction Burger
1,499 R$
500x Void Burger
999 R$
100x Angel Burger
999 R$
Vampire Burger
999 R$
God Pack
899 R$
250x Ethereal Burger
799 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

84928815 August 2026 — 84 % liked25 August 2026 — 87 % liked4 September 2026 — 91 % liked14 September 2026 — 91 % liked24 September 2026 — 92 % liked4 October 2026 — 91 % liked14 October 2026 — 91 % liked24 October 2026 — 90 % liked9015 August 202624 October 2026
8 measurements spanning 70 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 17:4690-1
14 Oct 2026, 17:4591no change
4 Oct 2026, 17:3691-1
24 Sept 2026, 17:3692+1
14 Sept 2026, 14:0791no change
4 Sept 2026, 14:0691+4
25 Aug 2026, 13:5287+3
15 Aug 2026, 13:5184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.