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+1 Speed Hamster Escape

+1 Speed Hamster Escape

A Roblox experience owned by Pankobytes.

ObbyENparkourhamsterescape

Description (written by the developer; not a statement by this register)

🐹 Welcome To +1 Speed Hamster Escape! ❓ HOW TO PLAY: ❓ 🐹 You're a hamster stuck in your cage all day, time to escape! 🏃‍♀️ Run through the house, escape the other pets and parkour through different rooms! 💰 Earn cash by reaching checkpoints and escaping each stage! 📊 Upgrade your speed, stamina and skills to outsmart your owners! ⚡ Get quicker with each run and master the art of escaping the house! 🏆 Climb the leaderboards and show who's the #1 hamster! 🎮 Can you ESCAPE all levels of the chaotic house? 👍 Like and Favorite the game to support more hamster escapes! 🔔 Join our group for exclusive rewards and game news!

Last updated by the developer 7 Aug 2026, 19:01 UTC.

15
playing (measured 10 Aug 2026, 23:18 UTC)
16,589
lifetime visits
85%
liked (127 👍 / 23 👎)
246
favourites (14.8 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Pet Equip
599 R$
Mythic Luck
399 R$
Ultra VIP
399 R$
x2 Money
149 R$
VIP
149 R$
Mega Luck
149 R$
x2 Stamina
149 R$
x2 Speed
149 R$
Auto Open
99 R$
Auto Race
99 R$
Triple Open
79 R$
Extra Luck
49 R$
Extra Pet Storage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808582.516 August 2026 — 80 % liked26 August 2026 — 85 % liked5 September 2026 — 85 % liked15 September 2026 — 85 % liked5 October 2026 — 85 % liked15 October 2026 — 85 % liked25 October 2026 — 85 % liked16 August 202625 October 2026
7 measurements spanning 70 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 22:3685no change
15 Oct 2026, 22:3585no change
5 Oct 2026, 22:3585no change
15 Sept 2026, 22:3385no change
5 Sept 2026, 22:3385no change
26 Aug 2026, 22:3285+5
16 Aug 2026, 22:3280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.