Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
(UPD 2 📣👀🎉) (Bit) Shinobi Legacy

(UPD 2 📣👀🎉) (Bit) Shinobi Legacy

A Roblox experience owned by (Bit) Shinobi Legacy.

RoleplayENNarutoLife SimulationRPG

Description (written by the developer; not a statement by this register)

🍃 (Bit) Shinobi Legacy 🍃 Live an entire life in the Shinobi World. Every life is different. 👶 Start from birth and grow through different eras, villages, clans, wars, relationships, rivalries, and tragedies. ⚔️ Become a Shinobi, rogue ninja, village legend… or something entirely different. 👁️ Master Dōjutsu & Bloodlines 🔥 Sharingan • Byakugan • Rinnegan • Jōgan & More 🧬 Unlock abilities through actual progression and mastery 🎲 Hundreds of random events, choices & consequences 🏯 Experience multiple Shinobi eras and major wars 💀 Death is real — your decisions matter. ✨ NEW UPDATE ✨ 👽 Expanded Ōtsutsuki Lives ◆ Find vessels & utilize Karma 🐾 PLAY AS A TAILED BEAST — not a Jinchūriki! ☯️ Expanded Cursed Marks & Karma progression 👁️ Improved Dōjutsu progression & abilities 📜 Reworked War Era timelines 🎭 Tons of new events, encounters & life choices 🔧 Major fixes & quality improvements No chosen one. No guaranteed destiny.

Last updated by the developer 13 Aug 2026, 05:10 UTC.

1
playing (measured 15 Aug 2026, 18:01 UTC)
5,147
lifetime visits
82%
liked (237 👍 / 52 👎)
641
favourites (124.5 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 18:015first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Ryo
500 R$
2x Training
200 R$
2x Ryo
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

82888517 August 2026 — 88 % liked27 August 2026 — 88 % liked6 September 2026 — 83 % liked16 September 2026 — 82 % liked27 September 2026 — 82 % liked7 October 2026 — 82 % liked17 October 2026 — 82 % liked27 October 2026 — 82 % liked17 August 202627 October 2026
8 measurements spanning 70 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 01:4582no change
17 Oct 2026, 01:3882no change
7 Oct 2026, 01:1782no change
27 Sept 2026, 01:1582no change
16 Sept 2026, 22:3182-1
6 Sept 2026, 22:3083-5
27 Aug 2026, 22:1888no change
17 Aug 2026, 22:1588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.