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Clean the Anime Card Island!

Clean the Anime Card Island!

A Roblox experience owned by Moonshell Games.

SimulatorENanime cardscleaning mechaniccollection

Description (written by the developer; not a statement by this register)

👍 LIKE THE GAME for more UPDATES and CODES 👍 🖥️ PC Controls: E or Click — Pick up / place an item E — Drop item Numbers — Switch between items T — Unlock mouse G — Use special ability Hold Click — Clean item 🎮 Controller Controls: RT — Pick up / place an item LT — Drop item Y — Open upgrades Hold LT — Clean item 🎴 The Anime Card island has been completely trashed! Hundreds of cards featuring powerful heroes, villains, legendary fighters, and ultra-rare characters are scattered everywhere. Pick up every Anime Card and return it to the correct display. Complete rarity sections, unlock new areas, discover powerful cards, and build the ultimate anime card collection! 👥 Play alone or with friends! 🏁 Compete for the fastest cleanup time! ⚡ Unlock upgrades and abilities! ✨ Find Rare, Epic, Legendary, Mythic, and Secret cards! 🏆 Complete the ultimate Anime Card collection! Tags: Anime, Anime Cards, Card Collection, Cleaning, Simulator, Manga, Heroes, Fighters, Collecting

Last updated by the developer 29 Jul 2026, 14:28 UTC.

0
playing (measured 11 Aug 2026, 09:22 UTC)
9,528
lifetime visits
64%
liked (18 👍 / 10 👎)
567
favourites (59.5 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:222first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Inventory [OP]
499 R$
2x Squishies
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

636463.517 August 2026 — 63 % liked26 October 2026 — 64 % liked17 August 202626 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 11:3764+1
17 Aug 2026, 11:0463first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.