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Be Security

Be Security

A Roblox experience owned by Money Up!.

SimulatorENnightclubsecurity simulatorboss fight

Description (written by the developer; not a statement by this register)

🏆 BECOME THE #1 NIGHTCLUB! HOW TO PLAY: 🔍Check IDs & scan guests for hidden weapons. 🧪 Use breathalyzers & scanners to spot troublemakers. 🔫 Buy powerful weapons to stop intruders 🛠️ Buy gadgets to troll Clubbers! 🔥 Survive all 4 shifts, defeat the final boss, and get rich! 📱 Playable on Desktop, Mobile, Tablet & Console. 🌃 Nightclub Security Simulator

Last updated by the developer 23 Aug 2026, 11:54 UTC.

33
playing (measured 23 Aug 2026, 15:36 UTC)
1,686
lifetime visits
60%
liked (517 👍 / 344 👎)
5,366
favourites (3182.7 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 15:3626first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X CASH FOREVER
199 R$
VIP
149 R$
Larger Lobby
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome632,050 · 0.00% win
BECOME THE #1 NIGHTCLUB! · progression73,443 · 0.00% win
BOSSED UP! · progression23,580 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

601008023 August 2026 — 100 % liked2 September 2026 — 68 % liked12 September 2026 — 67 % liked22 September 2026 — 60 % liked2 October 2026 — 60 % liked12 October 2026 — 60 % liked23 August 202612 October 2026
6 measurements spanning 50 days, net -40. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–106 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 23:0360no change
2 Oct 2026, 22:3760no change
22 Sept 2026, 22:3660-7
12 Sept 2026, 22:3567-1
2 Sept 2026, 21:3868-32
23 Aug 2026, 18:35100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
20 September 2026
Roblox entity thumbnail
13 September 2026
Roblox entity thumbnail
30 August 2026
Roblox entity thumbnail
23 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.