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✨Mega Obby Neon🌈 200 Stages!

✨Mega Obby Neon🌈 200 Stages!

A Roblox experience owned by GlowPoint Studio.

ObbyENparkourcolorfulmultiplayer

Description (written by the developer; not a statement by this register)

Can you beat 200 exciting stages and reach the finish? 🏃 Challenge yourself through fun and colorful obstacles. 👥 Play with your friends and see who finishes first. 👍 **Like** the game if you enjoyed it. ⭐ **Favorite** it to stay updated. 🚀 **Join** the group to get a free coil Join this group: https://www.roblox.com/communities/35494408/GlowPoint-Studio#!/about Thanks for playing Mega Neon Obby tags: bruh, fun, obby, oby, rainbow, easy, hard, mega, popular, parkour, obstacle, course, jumps, jumping, stages, checkpoints, noob, pro, speed, challenge, tower, colorful, fun, funny, free, adventure, classic, platformer, climb, winner, carpet, magic, stars, kids, family, casual, obstacles, parkour obby, obstacle course, easy obby, mega obby, new, update, endless, stages, skill, race, escape, lava, rainbow obby, jump, roblox, cart, ride, victory, finish, beginner

Last updated by the developer 4 Aug 2026, 16:49 UTC.

0
playing (measured 12 Aug 2026, 22:53 UTC)
4,689
lifetime visits
50%
liked (7 👍 / 7 👎)
36
favourites (7.7 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
400 R$
JetPack
200 R$
Gravity Coil
80 R$
Speed Coil
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome3,919 · 0.00% win
win · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

46504818 August 2026 — 46 % liked28 August 2026 — 50 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 00:1550+4
18 Aug 2026, 00:0846first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.