+1 Cut Jungle Escape
A Roblox experience owned by %4.1 PTR =).
ObbyENaxe swinginglevel progressionpower upgrades
+1 Cut Jungle Escape is an obby experience on Roblox, created in 2026, with over 4.2 million lifetime visits. It records 94 playing now, a like rating of 89%, 297,194 favourites.
Description (written by the developer; not a statement by this register)
Welcome to +1 Cut Jungle Escape 1. Swing your axe to smash through Thicket. 2. Beat levels and earn Wins as you go higher and farther. 3. Unlock powerful axes for more Power.
Last updated by the developer 12 Aug 2026, 18:12 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Oct 2026, 06:50 | 94 | -12 |
| 6 Oct 2026, 05:50 | 106 | +6 |
| 6 Oct 2026, 04:50 | 100 | -16 |
| 6 Oct 2026, 03:50 | 116 | -31 |
| 6 Oct 2026, 02:50 | 147 | -1 |
| 6 Oct 2026, 01:50 | 148 | -50 |
| 6 Oct 2026, 00:50 | 198 | -31 |
| 5 Oct 2026, 23:50 | 229 | +28 |
| 5 Oct 2026, 22:50 | 201 | -57 |
| 5 Oct 2026, 21:50 | 258 | +9 |
| 5 Oct 2026, 20:50 | 249 | +15 |
| 5 Oct 2026, 19:50 | 234 | -93 |
| 5 Oct 2026, 18:50 | 327 | +6 |
| 5 Oct 2026, 17:50 | 321 | +9 |
| 5 Oct 2026, 16:50 | 312 | -22 |
| 5 Oct 2026, 15:50 | 334 | +29 |
| 5 Oct 2026, 14:50 | 305 | -71 |
| 5 Oct 2026, 13:50 | 376 | +55 |
| 5 Oct 2026, 12:50 | 321 | +61 |
| 5 Oct 2026, 11:50 | 260 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Content maturity (Roblox’s label)
MinimalMinimum age 0
Descriptors: Suitable for everyone
As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 13 Nov 2026, 01:50 | 89 | no change |
| 3 Nov 2026, 01:49 | 89 | no change |
| 24 Oct 2026, 01:48 | 89 | no change |
| 14 Oct 2026, 01:48 | 89 | no change |
| 6 Oct 2026, 06:50 | 89 | no change |
| 6 Oct 2026, 05:50 | 89 | no change |
| 6 Oct 2026, 04:50 | 89 | no change |
| 6 Oct 2026, 03:50 | 89 | no change |
| 6 Oct 2026, 02:50 | 89 | no change |
| 6 Oct 2026, 01:50 | 89 | no change |
| 6 Oct 2026, 00:50 | 89 | no change |
| 5 Oct 2026, 23:50 | 89 | no change |
| 5 Oct 2026, 22:50 | 89 | no change |
| 5 Oct 2026, 21:50 | 89 | no change |
| 5 Oct 2026, 20:50 | 89 | no change |
| 5 Oct 2026, 19:50 | 89 | no change |
| 5 Oct 2026, 18:50 | 89 | no change |
| 5 Oct 2026, 17:50 | 89 | no change |
| 5 Oct 2026, 16:50 | 89 | no change |
| 5 Oct 2026, 15:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.