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πŸ’£ +1 BOMB Explode Escape

πŸ’£ +1 BOMB Explode Escape

A Roblox experience owned by Mid_EffortGames.

AdventureENbomb mechanicsstage progressionrebirth system

Description (written by the developer; not a statement by this register)

πŸ’£ Welcome to +1 BOMB Explode Escape -πŸ’₯ Get better bombs and break blocks to progress! -πŸ† Beat stages and claim wins to get better! -πŸ”“ Unlock new bombs to gain more power! -πŸ”Ό Rebirth and level up to get stronger! -🌎 Unlock new worlds! 🀝 LIKE the game and play for 30 MIN for a reward!

Last updated by the developer 10 Aug 2026, 05:53 UTC.

1
playing (measured 11 Aug 2026, 15:06 UTC)
7,523
lifetime visits
53%
liked (17 πŸ‘ / 15 πŸ‘Ž)
510
favourites (67.8 per 1k visits)
20 July 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:066first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Divine TNT
1,999 R$
350X Power
999 R$
Quantum Barrel
999 R$
200X Power
799 R$
100X Power
599 R$
75X Power
499 R$
VIP
299 R$
Hacked Barrel
299 R$
60X Power
249 R$
Cosmic TNT
199 R$
36X Power
139 R$
Flaming Barrel
99 R$
24X Power
79 R$
+Walk Speed
59 R$
Frozen Barrel
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome6,210 Β· 100.0% win
Playtime (5 MIN) Β· other3,176 Β· 100.0% win
Playtime (15 MIN) Β· other1,376 Β· 88.5% win
Playtime (25 MIN) Β· other636 Β· 38.5% win
Spender Β· other65 Β· 7.7% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.