[Small Update] Lifting Simulator ULTRA!
A Roblox experience owned by Man of Oddysey.
SimulatorENbodybuildinggod simulationboss battles
Description (written by the developer; not a statement by this register)
💪 WELCOME TO Lifting Simulator ULTRA! 💪 🔥 FEATURES 🔥 🏋️ Lift weights and gain massive Muscle! 💰 Sell your Muscle for Coins and unlock upgrades! 🧬 Purchase stronger Weights and DNA! ⚡ Stage up to unlock transformations, auras, and effects! 🏛️ Battle legendary bosses like Hercules, Ares, Poseidon, and Hades! 🩸 Earn Blood and choose your Bloodline path! 🦁 Unlock powerful god skills with unique abilities! ⚔️ Fight players, gain Fame, and earn new Fame ranks! 📈 Grow from tiny to larger than the map! 🏆 Compete for the top spot on the leaderboards! 🔄 More bosses, stages, skills, and content coming soon! Can you unlock every power and become the strongest player? ⭐ Favourite the game so you can return for future updates! 🏷️ Tags (ignore) lifting, lifting simulator, weight simulator, strength, muscle, power, workout, gym, training, weightlifting, bodybuilding, gains, stages, DNA, transformation, bloodline, aura, bosses, PvP, fame, skills, gods, giant, simulator
Last updated by the developer 10 Aug 2026, 06:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 20:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.