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[😳] Knives&Guns!

[😳] Knives&Guns!

A Roblox experience owned by New Cat King.

ShooterENcombatweapons

[😳] Knives&Guns! (2026) is a shooter game on Roblox, measured at over 6.1 million lifetime visits. It records 6 playing now, a like rating of 86%, 496,580 favourites.

Description (written by the developer; not a statement by this register)

Play NOW!!!

Last updated by the developer 3 Oct 2026, 20:38 UTC.

6
playing (measured 3 Oct 2026, 20:50 UTC)
6,163,506
lifetime visits
86%
liked (2,914 👍 / 458 👎)
497,401
favourites (80.7 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

62,1421,07413 September 20263 October 2026
500 measurements spanning 21 days, net -752. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
3 Oct 2026, 20:506-1,284
3 Oct 2026, 19:501,290-66
3 Oct 2026, 18:501,356-64
3 Oct 2026, 17:501,420-80
3 Oct 2026, 16:501,500+147
3 Oct 2026, 15:501,353+32
3 Oct 2026, 14:501,321+51
3 Oct 2026, 13:501,270+90
3 Oct 2026, 12:501,180+76
3 Oct 2026, 11:501,104+165
3 Oct 2026, 10:50939-70
3 Oct 2026, 09:501,009+74
3 Oct 2026, 08:50935+1
3 Oct 2026, 07:50934+1
3 Oct 2026, 06:50933+178
3 Oct 2026, 05:50755-34
3 Oct 2026, 04:50789-14
3 Oct 2026, 03:50803-82
3 Oct 2026, 02:50885-186
3 Oct 2026, 01:501,071first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN CMDS
1,299 R$
MAGIC CARPET
1,299 R$
BAN HAMMER
99 R$
GRAVITY COIL (SALE)
99 R$
SPEED COIL (SALE)
99 R$
GOLD PRANK BOMB
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

86888714 August 202623 October 2026
1030 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1030
Measured (UTC)% likedChange
23 Oct 2026, 18:5286no change
3 Oct 2026, 20:5086no change
3 Oct 2026, 19:5086no change
3 Oct 2026, 18:5086no change
3 Oct 2026, 17:5086no change
3 Oct 2026, 16:5086no change
3 Oct 2026, 15:5086no change
3 Oct 2026, 14:5086no change
3 Oct 2026, 13:5086no change
3 Oct 2026, 12:5086no change
3 Oct 2026, 11:5086no change
3 Oct 2026, 10:5086no change
3 Oct 2026, 09:5086no change
3 Oct 2026, 08:5086no change
3 Oct 2026, 07:5086no change
3 Oct 2026, 06:5086no change
3 Oct 2026, 05:5086no change
3 Oct 2026, 04:5086no change
3 Oct 2026, 03:5086no change
3 Oct 2026, 02:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.