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[REVAMP!] Push Each Other!

[REVAMP!] Push Each Other!

A Roblox experience owned by Ordinary Developers.

Fighting & PvPENbattle royalephysics-based combatsurvival

Description (written by the developer; not a statement by this register)

⭐ NEW MAP AT 100 LIKES ⭐ 🥊 PUSH EACH OTHER! 🥊 One platform. No weapons. Just a SHOVE. 😈 Knock everyone off the edge — last one standing WINS! 🎮 Vote for the round mode — Free For All, Sumo Showdown, King of the Hill or Chaos! 🌪️ THE ARENA FIGHTS BACK: ⚡ Lightning strikes & falling meteors 🔄 Spinning sweeper bars, geysers & twisters 🟢 Bouncy floors, bumpers, ice, quakes, wind & MORE 🛡️ Master the PARRY — deflect a shove and send THEM flying! 💪 Unlock a HUGE skill tree, REBIRTH for permanent power, and flex rare trails & titles. How long can YOU survive the chaos? 👀 ❤️ LIKE & ⭐ FAVORITE for more insane events! 🔔 Updated all the time — new everything dropping!

Last updated by the developer 4 Aug 2026, 00:34 UTC.

0
playing (measured 16 Aug 2026, 17:15 UTC)
47,449
lifetime visits
52%
liked (46 👍 / 42 👎)
981
favourites (20.7 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 17:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x XP
99 R$
Mega Push
99 R$
2x Coins
99 R$
2x Votes
79 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.