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Overtime Shift (Anomaly) πŸ”πŸ€

Overtime Shift (Anomaly) πŸ”πŸ€

A Roblox experience owned by CK Entertainment.

SimulatorENsimulationhorrorcooking

Description (written by the developer; not a statement by this register)

Clock in for the craziest shift you'll ever work! In Overtime Shift (Anomaly), basketball players stop by your burger restaurant throughout the night. Your job is to serve every customer exactly what they order while staying alert for dangerous Anomalies. πŸ” Serve customers exactly what they ask for: Burgers Fries Drinks ❀️ You only have 3 lives. Serve the wrong item, and you'll lose a life. Lose all 3, and your shift starts over. 🚨 Stay ready for Emergencies! The lights can go out, People can rob you, and people can catch on fire! Make sure to take care of these emergencies to prevent lives from being lost. πŸ‘οΈ Not every customer is who they seem. Some are Anomalies disguised as normal basketball players. If you spot one, eliminate it before it gets served! Serving an Anomaly will cost you a life. 🎯 Your goal: Survive as many shifts as possible Serve the most customers Respond to emergency situations Spot and eliminate Anomalies Climb to the top of the global

Last updated by the developer 4 Aug 2026, 19:42 UTC.

0
playing (measured 27 Aug 2026, 06:03 UTC)
612
lifetime visits
50%
liked (5 πŸ‘ / 5 πŸ‘Ž)
11
favourites (18.0 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 06:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Add your own avatar as an NPC/Anomaly
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Serve! Β· progression115 Β· 0.00% win
10 People Served Β· progression17 Β· 0.00% win
100 People Served Β· other2 Β· 0.00% win
1000 People Served Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.