[NEW]KOSTIFY: Welcome Home
A Roblox experience owned by OUTLAW GANK'S.
Social & hangoutIDmusicsocial hangoutafk
Description (written by the developer; not a statement by this register)
🏠 KOST 24 JAM — WELCOME HOME! 🎶 ALL GENRE MUSIC 1000+ Update terus, dari lagu santai sampai party 🔥 📱 DEVICE FRIENDLY Nyaman dimainkan di HP, PC & berbagai device 💹 SYSTEM LEVEL & LIKE Naik level, kumpulkan like & tunjukkan eksistensimu! 🛌 AFK 24/7 — ANTI KICK Mau santai, ngobrol, atau AFK? Gas terus! 👑 FREE VIP Nikmati berbagai fitur VIP tanpa ribet! 🎉 **BANYAK EVENT SERU** Party, challenge, cinematic & event menarik lainnya! 💬 NONGKRONG • NGOBROL • DANCE • PARTY ✨ KOSTIFY — BUKAN SEKADAR KOST, INI TEMPAT PULANG.
Last updated by the developer 10 Aug 2026, 20:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:16 | 66 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 13:02 | 82 | no change |
| 15 Aug 2026, 13:02 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.