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Build a Slime Army RNG đŸŽČ

Build a Slime Army RNG đŸŽČ

A Roblox experience owned by Royaux Studio.

SimulatorFRRNGAuto-battlerCollection

Description (written by the developer; not a statement by this register)

đŸŽČ Faites rouler des slimes. ⚔ Construisez votre armĂ©e. 🏆 Gagnez le combat. ProbabilitĂ©s de 1/2 Ă  1/100 000/000. Lancez, fusionnez 3 slimes en un plus puissant, placez votre Ă©quipe et observez la bataille. Vous voyez l'Ă©quipe ennemie avant de placer - pas de RNG en combat, votre placement dĂ©cide. đŸ”„ Plus de 140 slimes · 6 familles · 4 classes ⚡ Synergies d'Ă©quipe - faites correspondre les familles et les classes pour amĂ©liorer toute votre armĂ©e đŸ—Œ TOUR INFINIE - Ă©tages infinis, votre armĂ©e continue de combattre hors ligne 👑 7 hĂ©ros dĂ©blocables, chacun avec sa propre compĂ©tence de combat. 🍀 Boosts de chance, compteurs de pitiĂ© Ă  l'Ă©cran, lancers gratuits pour toujours. ☘ Premium : +25% de chance 🔄 Mis Ă  jour chaque semaine Codes : ROYAUX, THANKYOU, TOPBAND, SIXTEEN, SLIMEWAVE, UPDATE1 UnitĂ©s de roulement · combat automatique · RNG · synergie d'Ă©quipe · dĂ©fense des unitĂ©s

Last updated by the developer 10 Aug 2026, 19:22 UTC.

5
playing (measured 11 Aug 2026, 05:04 UTC)
10,833
lifetime visits
84%
liked (276 👍 / 53 👎)
1,022
favourites (94.3 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:0411first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

THE EVERYTHING BUNDLE — All 11 Passes
1,699 R$
Royaux, the Founder
699 R$
2x SPEED — Tower Runs Twice As Fast
399 R$
Permanent Crowns x2
399 R$
Prismatic Aura
299 R$
2x Offline Earnings
249 R$
Permanent Gold x2
249 R$
Bigger Bag
199 R$
Permanent Luck x2
199 R$
Tacticien
99 R$
Auto-Sell (retired — do not sell)
99 R$
VIP
99 R$
Board Memory
79 R$
AUTO — The Arena Plays Itself
21 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Play With The OWNER · social5,378 · 100.0% win
First +100B Slime · collection131 · 0.00% win
+1M Roll ! · progression119 · 0.00% win
King_FuFu · other60 · 0.00% win
You use +10000 Potions ! · collection0 · 0.00% win
You invite +10 friends on the game ! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848986.517 August 2026 — 84 % liked27 August 2026 — 89 % liked6 September 2026 — 86 % liked16 September 2026 — 85 % liked26 September 2026 — 84 % liked6 October 2026 — 84 % liked17 August 20266 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 09:2284no change
26 Sept 2026, 09:2284-1
16 Sept 2026, 09:1885-1
6 Sept 2026, 09:1786-3
27 Aug 2026, 09:1689+5
17 Aug 2026, 09:1584first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.