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🌈🆓CHROMA SIMULATOR

🌈🆓CHROMA SIMULATOR

A Roblox experience owned by Starlighted Games.

SimulatorENrainbowcolorfulrelaxing

🌈🆓CHROMA SIMULATOR is a simulator experience on Roblox, created in 2026, with over 8.4 million lifetime visits. It records 1,479 playing now, a like rating of 82%, 758,794 favourites.

Description (written by the developer; not a statement by this register)

RAINBOW SIMULATOR is a colorful and relaxing experience.

Last updated by the developer 10 Sept 2026, 20:22 UTC.

28
playing (measured 13 Oct 2026, 16:50 UTC)
8,409,109
lifetime visits
82%
liked (3,378 👍 / 748 👎)
760,430
favourites (90.4 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

282,9361,48212 September 202613 October 2026
500 measurements spanning 32 days, net -1,636. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
13 Oct 2026, 16:5028-1,451
2 Oct 2026, 21:501,479-168
2 Oct 2026, 20:501,647-27
2 Oct 2026, 19:501,674-230
2 Oct 2026, 18:501,904-82
2 Oct 2026, 17:501,986-43
2 Oct 2026, 16:502,029+92
2 Oct 2026, 15:501,937-29
2 Oct 2026, 14:501,966+101
2 Oct 2026, 13:501,865+127
2 Oct 2026, 12:501,738+82
2 Oct 2026, 11:501,656+200
2 Oct 2026, 10:501,456+231
2 Oct 2026, 09:501,225+190
2 Oct 2026, 08:501,035-57
2 Oct 2026, 07:501,092+76
2 Oct 2026, 06:501,016-21
2 Oct 2026, 05:501,037-13
2 Oct 2026, 04:501,050-229
2 Oct 2026, 03:501,279first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MAGIC CARPET
1,399 R$
ADMIN
999 R$
GRAVITY COIL (SALE)
499 R$
SPEED COIL (SALE)
499 R$
ban hammer
159 R$
GOLD PRANK BOMB
99 R$
KITTY BUNDLE
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

768379.58215 August 202624 October 2026
1001 measurements spanning 70 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1001
Measured (UTC)% likedChange
24 Oct 2026, 01:2082no change
14 Oct 2026, 01:2082no change
13 Oct 2026, 16:5082no change
4 Oct 2026, 01:2082no change
2 Oct 2026, 21:5082no change
2 Oct 2026, 20:5082no change
2 Oct 2026, 19:5082no change
2 Oct 2026, 18:5082no change
2 Oct 2026, 17:5082no change
2 Oct 2026, 16:5082no change
2 Oct 2026, 15:5082no change
2 Oct 2026, 14:5082no change
2 Oct 2026, 13:5082no change
2 Oct 2026, 12:5082no change
2 Oct 2026, 11:5082no change
2 Oct 2026, 10:5082no change
2 Oct 2026, 09:5082no change
2 Oct 2026, 08:5082no change
2 Oct 2026, 07:5082no change
2 Oct 2026, 06:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.