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[NEW] Divine Light Obstacle

[NEW] Divine Light Obstacle

A Roblox experience owned by Deka Studios.

ObbyENobstacle coursefloating islandsleaderboard

Description (written by the developer; not a statement by this register)

The light still shines. The path does not forgive. Welcome to Divine Light, a sacred realm suspended above the heavens where only those with unwavering determination can reach the end. 🌟 Explore breathtaking floating islands. ⚔️ Conquer handcrafted obstacle courses. 🏆 Beat your best time and climb the leaderboard. 🤝 Play with friends and challenge each other. Do you have what it takes to reach the Divine Light?

Last updated by the developer 10 Aug 2026, 09:28 UTC.

0
playing (measured 10 Aug 2026, 16:20 UTC)
8,796
lifetime visits
65%
liked (65 👍 / 35 👎)
38
favourites (4.3 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Dinive Light Obstacle
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

63656417 August 2026 — 63 % liked27 August 2026 — 64 % liked6 October 2026 — 64 % liked16 October 2026 — 65 % liked26 October 2026 — 65 % liked17 August 202626 October 2026
5 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 13:2165no change
16 Oct 2026, 13:2165+1
6 Oct 2026, 13:2064no change
27 Aug 2026, 12:3464+1
17 Aug 2026, 12:3463first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.