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[1.7 TOMMOROW!] Hair Physics Engine

[1.7 TOMMOROW!] Hair Physics Engine

A Roblox experience owned by catfries production company.

Social & hangoutENavatar customizationphysics simulationsocial posing

Description (written by the developer; not a statement by this register)

[👧] Test the most realistic hair engine on ROBLOX! [👩‍🦰] Stress-test your computer! [💅] Become a diva and pose or emote with your magnificent hair! Roblox Plus users get the Premium Pack One for free. By playing this game, you agree to the Terms of Service, which can be found in the community server. The R15 Avatar system is required for this game to function. NOTICE: This game heavily relies on physics, and thus you may need a high-tier device to run it. The update log can be found in the community server.

Last updated by the developer 22 Aug 2026, 17:45 UTC.

0
playing (measured 23 Aug 2026, 01:06 UTC)
3,608
lifetime visits
93%
liked (14 👍 / 1 👎)
514
favourites (142.5 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 01:061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,429 R$
Premium Pack 3: The Rapunzel Pack
89 R$
Premium Pack 2: The Style Pack
89 R$
Premium Pack 1: The Color Pack
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat Obby Tower 1 · progression5 · 0.00% win
Beat Obby Tower 21 · 0.00% win
Beat Obby Tower 31 · 0.00% win
Beat Obby Tower 40 · 0.00% win
Beat Obby Tower 50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.